Scrum

Scrum is a process framework for building products. The Scrum framework consists in components, such as: roles, events, artifacts, and rules. The rules of Scrum bind together the events, roles, and artifacts, managing the relationships and interaction between them.

Characteristics

Scrum employs an iterative, incremental approach to optimize predictability and control risk.

Transparent

Scrum users should be on the same page.

Iterative

Each of iteration must provide a working slice of the product.

Adaptive

Adjustments must be made as soon as possible to minimize further deviation.

The Scrum Team

The Scrum Team consists of a Product Owner (PO), the Development Team, and a Scrum Master (SM).

Product Owner (PO)

The Scrum product owner is typically a project’s key stakeholder. Part of the product owner responsibilities is to have a vision of what he/she wishes to build, and convey that vision to the scrum team.

Development Team

The Development Team creates and provide the Increment of the product. Recommended size of the Development Team is not bigger then 9 people, because it would be hard to organize and coordinate a work.

Scrum Master (SM)

The Scrum Master is responsible for following Scrum and ensuring that all members of the Scrum Team understand process and flows.

Scrum Events

The Sprint

Sprint is a time-box of one month or less, mostly 2-3 weeks. As a result of the Sprint should be useable and potentially releasable Increment of a product. After end of one Sprint next Sprint is started immediately.

Sprint Planning

At Sprint Planning entire Scrum Team is planning work for the Sprint. It is time-box event to a maximum of two-four hours for one two weeks Sprint. On the Planning Team decides what can be delivered in upcoming Iteration and how to deliver this work.

Daily Scrum

The Daily Scrum is a 15-minute time-boxed event every working day for the Development Team. In this event team members must avoid technical details and avoid discussions. The daily scrum meeting is not used as a problem-solving or issue resolution meeting. By focusing on what each person accomplished yesterday and will accomplish today, the team gains an excellent understanding of what work has been done and what work remains.

Sprint Review

During Sprint Review, the Scrum Team and stakeholders collaborate about what was done in the Spring, and what would be in Iteration. During this meeting, the Scrum team shows what they accomplished during the sprint. Typically this takes the form of a demo of the new features.

Sprint Retrospective

The Spring Retrospective is a meeting there Scrum Team looks for ways how current process can be improved. Using this approach each team member is asked to identify specific things that the team should:

  • Start doing
  • Stop doing
  • Continue doing

Scrum Artifacts

Scrum’s artifacts represent work or value to provide transparency and opportunities for inspection and adaptation. Artifacts defined by Scrum are specifically designed to maximize transparency of key information so that everybody has the same understanding of the artifact.

Product Backlog

The Product Backlog is an ordered list of everything that is known to be needed in the product. It is the single source of requirements for any changes to be made to the product. The Product Owner is responsible for the Product Backlog, including its content, availability, and ordering.

Sprint Backlog

The Sprint Backlog is the set of Product Backlog items selected for the Sprint. It is a plan for delivering the product Iteration and realizing the Scrum Goal. Sprint Backlog belongs solely to the Development Team and only Team can change it during the Sprint. Spring Backlog is a high-visible and real-time picture of the Team work.

Increment

The Increment is the sum of all the Product Backlog items completed during a Sprint and the value of the increments of all previous Sprints. All items must meet the Scrum Team’s “Definition of Done”.

Definition of “Done” (DoD)

Definition of Done is a list of activities (writing code, coding comments, unit testing, integration testing, release notes, design documents, etc.) that add verifiable/demonstrable value to the product. When a Product Backlog item or an Increment is described as “Done”, everyone must understand what “Done” means.

In reality, many teams are still working towards a potentially shippable state. Such teams may have a different DoD at various levels:

  • Definition of Done for a feature (story or product backlog item)
  • Definition of Done for a sprint (collection of features developed within a sprint)
  • Definition of Done for a release (potentially shippable state)

Definition of “Ready” (DoR)

A checklist of conditions that must be true before a product backlog item is considered ready to pull into a sprint during sprint planning. In practice, can be applicable for ready to pull for testing.

Velocity

Velocity is a measure of the amount of work a Team can take during a single Sprint. Velocity is calculated at the end of the Sprint by totaling the Points for all fully completed User Stories. Velocity is a empirical observation of previously completed sprints.

Capacity

Capacity is how much availability the team has for the sprint. This may vary based on team members being on vacation, ill, etc. The team should consider capacity in determining how many product backlog items to plan for a sprint. Capacity is based on the team’s expected or projected future availability.